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Epic Games Holiday Sale Brings Heavy Discounts on Far Cry 6, More; Free Games Every Day
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Battlegrounds Mobile India Teases Partnership With Spider-Man: No Way Home
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PUBG: New State Reveals First Major Post-Launch Update as It Surpasses 45 Million Downloads Worldwide
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Meta joins forces with the CBSE to offer courses and train students on Augmented and Virtual reality
It looks like the Central Board of Secondary Education has joined hands with Meta (formerly known as Facebook) on an ambitious AR/VR project. The company will train around more than a crore students as well as 10 lakh teachers in new educational methods involving Augmented Reality as well as Virtual Reality. Courses such as Digital Safety and online wellbeing will be offered under the curriculum. This marks a significant step for Meta as this is a rare occasion where the company is able to partner with a government educational institute for a brand-new, tech-focused curriculum.
Meta partners with CBSE on AR and VR coursesIn a statement to the media at the Fuel for India 2021 event, Mark Zuckerberg said, “We are investing in other growing areas like education and commerce through Unacademy and Meesho, which are important use cases as we think about the future that we are building. We want to continue to partner in all of these areas as we accelerate the development of the fundamental technologies, the social platforms, and creative tools that are going to be necessary to bring the metaverse to life.”
In fact, we also recently reported that Meta was looking at taking an active role in the protection of women on its platform. The company has made it a priority to make the platform safer for women and give them the ability to freely access information without the threat of harassment and such. The company also launched its Women’s Safety Hub. The hub will be available in 12 Indian languages including Hindi and other regional languages.
Also Read: Meta has announced the launch of a new women's safety hub
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Battlegrounds Mobile India Bans Over 142,000 Accounts for Cheating in Less Than One Week
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PUBG: New State Downtime Announced for December 16 Ahead of Latest Update Rollout
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Intel says that we do not have enough computing power to sustain an immersive metaverse
Much of the energy this year has been focused on how the next generation of the internet will be built and controlled. Intel today talked about Metaverse, the upcoming connected virtual world that everyone wants a piece of, and acknowledged that it “may be the next major platform in computing after the world wide web and mobile”. However, it also cautioned that we still have a long way to go before we get to the utopian dream.
Intel says that we don’t have nearly the computing power that’s needed to drive such a virtual experience. In fact, we are not even close.
“We need several orders of magnitude more powerful computing capability, accessible at much lower latencies across a multitude of device form factors. To enable these capabilities at scale, the entire plumbing of the internet will need major upgrades,” notes Raja Koduri, Senior vice president, General manager of the Accelerated Computing Systems and Graphics Group at Intel in an editorial.
Koduri appositely explains that it’s even a challenge to put two people in a convincing virtual space. “Consider what is required to put two individuals in a social setting in an entirely virtual environment: convincing and detailed avatars with realistic clothing, hair and skin tones – all rendered in real-time and based on sensor data capturing real-world 3D objects, gestures, audio and much more; data transfer at super-high bandwidths and extremely low latencies; and a persistent model of the environment, which may contain both real and simulated elements. Now, imagine solving this problem at scale – for hundreds of millions of users simultaneously”
“Truly persistent and immersive computing, at scale and accessible by billions of humans in real-time, will require even more: a 1,000-times increase in computational efficiency from today’s state of the art.”
Also Check: Oppo Find N Foldable Phone with 'waterdrop' Hinge launched at Inno Day event He further notes that hardware improvements alone aren’t going to narrow this gap. Software and algorithm improvements will have to pitch in, and hopefully, we will have enough to sustain an immersive metaverse experience in about 5 years.
Of course, enough computing power isn’t the only hurdle before we do establish a meaningful metaverse. Arguably another important aspect will be to implement standards that will ensure that the metaverse is decentralized and to perhaps regulate the forays of Big Tech.
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Edit videos on your mobile phone using the YouTube Create App
YouTube has introduced its new mobile app called ‘YouTube Create’. This app offers an easy way for creators to edit their videos right from ...
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